Difference between revisions of "Category:Physical Disabilities"
Line 6: | Line 6: | ||
<li>[[Amyotrophic Lateral Sclerosis (ALS)]]</li> | <li>[[Amyotrophic Lateral Sclerosis (ALS)]]</li> | ||
<li>Arthritis</li> | <li>Arthritis</li> | ||
<li>Cerebral Palsy</li> | |||
<li>Fibromyalgia</li> | <li>Fibromyalgia</li> | ||
<li>Reduced dexterity due to cognitive or neurological disabilities</li> | <li>Reduced dexterity due to cognitive or neurological disabilities</li> |
Revision as of 19:45, 20 July 2020
Physical disabilities include weakness, muscle control limitations (including tremors, coordination issues, involuntary movements, and paralysis), limitations of sensation, joint problems, pain that impedes movement, or missing limbs. People with physical disabilities often use specialized hardware and software including specially-designed keyboards or mice, head pointers, mouth sticks, or other aids to typing, on-screen keyboards, voice recognition, eye-tracking, and and other approaches to hands-free interaction.
Examples of disabilities include:
- Amputation or deformity includes missing fingers, limbs, or other parts of the body
- Amyotrophic Lateral Sclerosis (ALS)
- Arthritis
- Cerebral Palsy
- Fibromyalgia
- Reduced dexterity due to cognitive or neurological disabilities
- Muscular dystrophy
- Repetitive stress injuries
- Spinal cord injuries
- Tremors and spasms
- Quadriplegia
Design Considerations
When we design for physical disabilities we must provide:
- The ability to access everything through a keyboard, in case that's the only access the user has
- Time to type, click, or carry out other interactions that might take much longer for these users than for others
- Systems that don't require hitting multiple simultaneous keystrokes to activate commands
- Large touch areas and forgiving interfaces for those who have trouble clicking small areas
- Error correction options and type-ahead options for forms
- Visible indicators of the current focus and the ability to skip over page headers or navigation bars
When designing for users with physical or motor disabilities we need to:
- Make large clickable actions
- Give form fields space
- Design for keyboard or speech-only use
- Design with mobile and touch screens in mind
- Provide shortcuts
We need to avoid:
- Demanding precision movements
- Bunching interactions together
- Creating dynamic content that requires a lot of mouse movement
- Short time-out windows
- Tiring our users with lots of typing and scrolling
Additional resources
- Diversity of people using the web by the WAI
- Karwai Pun's Dos and Don'ts on designing for accessibility and the accompanying posters on designing for users with physical or motor disabilities.
- Mouth Stick (Google Image search results)
Pages in category "Physical Disabilities"
The following 4 pages are in this category, out of 4 total.