Spatial Design Principles
This content is a tweet by Felix Lee.
Apple launched the groundbreaking Vision Pro and 3x Design Masterclass on designing for this new future frontier.
Designers, start learning.
5 Principles of spatial design that will change your design interface (genius strategy):
1. Familiarity and Intuitive Controls
Common elements like sidebars, tabs, and search fields help people find what they're looking for. On a spatial platform, people should be able to find their content just as reliably, using elements they recognize and know how to use.
2. Human-Centered
Space, Depth and Scale.
Design should take into account what someone can see and how they might need to move. The placement of your content has a big effect on how people react physically. So, place objects comfortably in all dimensions and avoid anchoring content to people's view which makes things feel stuck and can lead to discomfort
3. Dimensional
This principle is about using dimension to take advantage of the space and push apps even further with immersion. It's about creating a new medium of expression that goes beyond the 2D interfaces we're used to on our devices.
4. Immersive Experience
Apple talks about the idea of immersion not just in the sense of creating experiences that surround you, but also in the sense of creating experiences where you feel like you're a part of it.
5. Authenticity
The last principle talks about creating experiences that feel authentic to the platform. This means that apps and interactions should feel natural and intuitive, and behave in a way that feels consistent with how it would in the physical world.
More resources by Apple:
Principles of spatial design https://developer.apple.com/wwdc23/10072 Design for spatial interfaces https://developer.apple.com/wwdc23/10076 Design for spatial input https://developer.apple.com/wwdc23/10073
Kudos @nathangitter, @lindadong