Difference between revisions of "Category:Design"

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[[Category: Main]]
[[Category: Main]]
I'm a UX Designer, so these are my UX Designer tools.
I'm a UX Designer, so these are my UX Designer tools.
(Also, there may be good things in [[:Category: Behavior]] you want to read.)
(Also, there may be good things in [[:Category: Behavior]] you want to read.)


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* [[:Category: Work Ethics]] explains how we can be good healthy employees, managers, and independent workers
* [[:Category: Work Ethics]] explains how we can be good healthy employees, managers, and independent workers
* [https://blog.intercom.com/an-interview-with-andy-budd/ An Interview with Andy Budd] at Intercom, also known as the first place I saw the Minimum Viable Pizza.
* [https://blog.intercom.com/an-interview-with-andy-budd/ An Interview with Andy Budd] at Intercom, also known as the first place I saw the Minimum Viable Pizza.


==Accessibility==
==Accessibility==
* [[:Category: Accessibility]]
* [[:Category: Accessibility]]


==Animation==
==Animation==
* [https://uxdesign.cc/the-ultimate-guide-to-proper-use-of-animation-in-ux-10bd98614fa9 The ultimate guide to proper use of animation in UX] by Taras Skytskyi aggregates a number of [[:Category:Design Principles | Design Principles]] regarding animation into one place.  
* [https://uxdesign.cc/the-ultimate-guide-to-proper-use-of-animation-in-ux-10bd98614fa9 The ultimate guide to proper use of animation in UX] by Taras Skytskyi aggregates a number of [[:Category:Design Principles | Design Principles]] regarding animation into one place.  
* [http://destroytoday.com/writings/building-the-pencil-page/ Building the Pencil Page] by Jonnie Hallman explains what his thinking was and how he built Paper53's page on [https://fiftythree.com/pencil Pencil].
* [http://destroytoday.com/writings/building-the-pencil-page/ Building the Pencil Page] by Jonnie Hallman explains what his thinking was and how he built Paper53's page on [https://fiftythree.com/pencil Pencil].


==Artificial Intelligence and Machine Learning==
==Artificial Intelligence and Machine Learning==
* [https://vkrakovna.wordpress.com/2018/04/02/specification-gaming-examples-in-ai/ Specification gaming examples in AI] by Victoria Krakovna links to a master list of times artificial intelligence and/or machine learning went horribly wrong, generally in the field of games.  
* [https://vkrakovna.wordpress.com/2018/04/02/specification-gaming-examples-in-ai/ Specification gaming examples in AI] by Victoria Krakovna links to a master list of times artificial intelligence and/or machine learning went horribly wrong, generally in the field of games.  


==Branding==
* [https://library.gv.com/the-three-hour-brand-sprint-3ccabf4b768a The Three Hour Brand Sprint] by GV Library (Google Ventures)


== Color==
== Color==
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[[:Category:Color]]
[[:Category:Color]]


==Conferences==
==Conferences==
* [https://confs.tech Confs.tech] is a full list of conferences in the tech industry.  
* [https://confs.tech Confs.tech] is a full list of conferences in the tech industry.  


== Content Strategy ==
== Content Strategy ==
''See [[:Category: Writing]] for writing-specific tools.''
''See [[:Category: Writing]] for writing-specific tools.''


===Content Management Systems===
* [https://alistapart.com/article/battle-for-the-body-field/ The Battle for the Body Field] by Jeff Eaton on A List Apart
* [https://storyneedle.com/rich-narrative-possible-structured-content/ Is Rich Narrative Possible from Structured Content?] by Michael Andrews
===Content Quality / Content Testing===
* [https://userresearch.blog.gov.uk/2014/09/02/a-simple-technique-for-evaluating-content/ A Simple Technique for Evaluating Content] by Pete Gale at Gov.UK


=== Conducting a Content Audit ===
=== Conducting a Content Audit ===
* [https://www.content-insight.com/blogsearch/categories/Content_Audit_Tips/ Content Audit Tips] by Content Insight
* [https://www.content-insight.com/blogsearch/categories/Content_Audit_Tips/ Content Audit Tips] by Content Insight
* [https://www.content-insight.com/blogsearch/categories/Content_Inventory/ Conducting a Content Inventory] by Content Insight
* [https://www.content-insight.com/blogsearch/categories/Content_Inventory/ Conducting a Content Inventory] by Content Insight
===Form content===
''also known as "should you even ask that?"''
* [https://medium.com/@debre/please-ditch-your-sites-silly-title-dropdown-bd76810d454 Please ditch your site's silly title dropdown] by Debré Barrett
===Link Rot===
* [https://alistapart.com/blog/post/protecting-against-link-rot-while-embracing-the-future/ Protecting against link rot while embracing the future] by Tim Murtaugh on A List Apart
* [https://the-pastry-box-project.net/robert-mills/2015-september-15 Hitting the Content Ceiling] by Robert Bills on The Pastry Box Project
===Social Media content===
* [https://buffer.com/library/optimal-length-social-media Infographic: The Optimal Length for Every Social Media Update and More] by Kevan Lee


==Data Visualization==
==Data Visualization==
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* [http://diagrammer.duarte.com Duarte's Diagrammer library] contains thousands of diagrams for Powerpoint (and inspiration for everything else).
* [http://diagrammer.duarte.com Duarte's Diagrammer library] contains thousands of diagrams for Powerpoint (and inspiration for everything else).
* [http://www.uxbooth.com/articles/how-to-make-a-dashboard-that-doesnt-suck/ How to Make a Dashboard That Doesn't Suck] by Dylan Wilbanks explains the mindset behind most dashboards at most organizations and how you can make one that's useful.
* [http://www.uxbooth.com/articles/how-to-make-a-dashboard-that-doesnt-suck/ How to Make a Dashboard That Doesn't Suck] by Dylan Wilbanks explains the mindset behind most dashboards at most organizations and how you can make one that's useful.


== Design Containers and Components ==
== Design Containers and Components ==
===Page Frameworks and Layouts===
===Page Frameworks and Layouts===
''See the Layouts section of [[:Category:Cascading_Style_Sheets | Cascading Style Sheets]]''
''See the Layouts section of [[:Category:Cascading_Style_Sheets | Cascading Style Sheets]]''
* [https://uxdesign.cc/how-white-space-killed-an-enterprise-app-and-why-data-density-matters-b3afad6a5f2a How white space killed an enterprise app (and why data density matters)] by Christie Lenneville and Patrick Deuley


===Navigation===
===Navigation===
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* [[Buttons]]
* [[Buttons]]
* [[Carousels]]
* [[Carousels]]
* [[Dialogs]]
* [[Hamburger Menus]]
* [[Hamburger Menus]]
* [[Clean (Human-Readable) URLs]]
* [https://en.wikipedia.org/wiki/Mystery_meat_navigation Mystery Meat navigation] on [[Wikipedia]]


===Form fields===
===Form fields===
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* [[Select menus|Dropdowns aka Select Menus]]
* [[Select menus|Dropdowns aka Select Menus]]
* [[Sliders]]
* [[Sliders]]
===Search===
===Search===
* [[Search | Search pages and results]]
* [[Search | Search pages and results]]
===Tables===
===Tables===
* [[Data Tables]]
* [[Data Tables]]


== Design Systems ==
== Design Systems ==
* [http://designsystem.morningstar.com Morningstar's design system]
* [http://designsystem.morningstar.com Morningstar's design system]
 
* [https://www.maban.co.uk/projects/front-end-style-guides/ Front-End Style Guides] by Anna Debenham
* [https://medium.com/eightshapes-llc/team-models-for-scaling-a-design-system-2cf9d03be6a0 Team Models for Scaling a Design System] by Nathan Curtis
* [https://articles.uie.com/the-salesforce-team-model-for-scaling-a-design-system/ The Salesforce Team Model for Scaling a Design System] by Jina Bolton


== Examples ==
== Examples ==
* [[404 pages]]
* [[404 pages]]
* [[Design Failures]]
* [[Design Failures]]
==Design Visioning activities ==
* [https://www.joelonsoftware.com/2002/05/09/product-vision/ Product Vision] by Joel Spolsky
* [http://boxesandarrows.com/make-the-commercial-first/ Make the Commercial First] by Steve Turbek


== Freelancing/Consulting ==
== Freelancing/Consulting ==
* [http://ngenworks.com/business/the-pause-clause/ The Pause Clause] by NGenWorks discusses an entry in their contracts that essentially says if the client is more than 10 days late with a deliverable, the project goes on hold until the client responds.
* [http://ngenworks.com/business/the-pause-clause/ The Pause Clause] by NGenWorks discusses an entry in their contracts that essentially says if the client is more than 10 days late with a deliverable, the project goes on hold until the client responds.


==Gender issues in Design ==
==Gender issues in Design ==
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* [[Javascript]]
* [[Javascript]]
* [[Progressive Enhancement]]
* [[Progressive Enhancement]]


==Iconography and Imagery==
==Iconography and Imagery==
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* [[Job Interview Questions]]
* [[Job Interview Questions]]


==Sound Design ==
* [http://www.dansdata.com/gz148.htm A comforting lie] tells the story of the background hiss you hear on digital phones, even though they don't produce the hiss.


==Tools==
==Tools==
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* [[Design Strategy]]
* [[Design Strategy]]
* [[Wordpress]] - Wordpress-specific tools for web work
* [[Wordpress]] - Wordpress-specific tools for web work


==Typography==
==Typography==
* [[:Category: Typography]]
* [[:Category: Typography]]
* [[Links]]
* [[Links]]


== User Behavior ==
== User Behavior ==
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* [[:Category: Information-seeking]]
* [[:Category: Information-seeking]]
* [[Onboarding]]
* [[Onboarding]]


== User Research ==
== User Research ==
* [[:Category: User Research]]
* [[:Category: User Research]]


== Visual Hierarchy ==
== Visual Hierarchy ==
* [https://accssible.com/2019/02/05/proper-ui-hierarchy/ Proper UI Hierarchy] on accssible discusses how flat interfaces damage visual hierarchy and provides some example CSS for correcting them
* [https://accssible.com/2019/02/05/proper-ui-hierarchy/ Proper UI Hierarchy] on accssible discusses how flat interfaces damage visual hierarchy and provides some example CSS for correcting them

Revision as of 10:12, 29 October 2019

I'm a UX Designer, so these are my UX Designer tools. (Also, there may be good things in Category: Behavior you want to read.)

User Experience Design

Accessibility

Animation

Artificial Intelligence and Machine Learning

  • Specification gaming examples in AI by Victoria Krakovna links to a master list of times artificial intelligence and/or machine learning went horribly wrong, generally in the field of games.

Branding

Color

See Tools and Colorblindness for more information on color.

Category:Color

Conferences

  • Confs.tech is a full list of conferences in the tech industry.

Content Strategy

See Category: Writing for writing-specific tools.

Content Management Systems

Content Quality / Content Testing

Conducting a Content Audit

Form content

also known as "should you even ask that?"

Link Rot

Social Media content

Data Visualization

Design Containers and Components

Page Frameworks and Layouts

See the Layouts section of Cascading Style Sheets

Navigation

Form fields

Search

Tables

Design Systems

Examples

Design Visioning activities

Freelancing/Consulting

  • The Pause Clause by NGenWorks discusses an entry in their contracts that essentially says if the client is more than 10 days late with a deliverable, the project goes on hold until the client responds.

Gender issues in Design

HTML, CSS, and JavaScript

Iconography and Imagery

Recruiting

Sound Design

  • A comforting lie tells the story of the background hiss you hear on digital phones, even though they don't produce the hiss.

Tools

Typography

User Behavior

User Research

Visual Hierarchy

  • Proper UI Hierarchy on accssible discusses how flat interfaces damage visual hierarchy and provides some example CSS for correcting them