Difference between revisions of "Category:User Experience Design (UX)"

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==What is UX Design?==
==What is UX Design?==


<blockquote>UX is like the Articles of Confederacy version of the US. Not well federated, and everything wants to be one foot in and one foot out.</blockquote>
<blockquote>UX is like the Articles of Confederacy version of the US. Not well federated, and everything wants to be one foot in and one foot out.<cite>~Dylan Wilbanks</cite></blockquote>
<cite>~Dylan Wilbanks</cite>
 
User Experience Design is a discipline of disciplines, which at the highest level describes any design done to a product or experience with the focus being on the user's experience. Contrast against [https://www.smashingmagazine.com/2016/06/client-experience-design/ Client Experience Design] where the goal is to please the person paying for it, User Experience Design is the practice of designing with both the end user's goals and the business goals, so that appropriate trade-offs can be made to ensure that the end user gets the best experience possible while business goals are still achieved.
User Experience Design is a discipline of disciplines, which at the highest level describes any design done to a product or experience with the focus being on the user's experience. Contrast against [https://www.smashingmagazine.com/2016/06/client-experience-design/ Client Experience Design] where the goal is to please the person paying for it, User Experience Design is the practice of designing with both the end user's goals and the business goals, so that appropriate trade-offs can be made to ensure that the end user gets the best experience possible while business goals are still achieved.


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* User Interface
* User Interface


Lawrence Zheng in his post [https://medium.com/swlh/defining-ux-for-the-non-ux-person-d62e20146db9 Designing UX for the Non-UX Person] outlines more detail about User Experience.  
[[Lawrence Zheng]] in his post [https://medium.com/swlh/defining-ux-for-the-non-ux-person-d62e20146db9 Designing UX for the Non-UX Person] outlines more detail about User Experience.  


==Roles==
==Roles==
The best way to describe roles in User Experience Design is this diagram based on Dan Saffer's work as visualized by envis precisely.  
The best way to describe roles in User Experience Design is this diagram based on [[Dan Saffer]]'s work as visualized by envis precisely.  
[[File:Disciplines UX.jpg]]
[[File:Disciplines UX.jpg]]


From [https://visual.ly?utm_source=content-embed&utm_medium=embed Visually]
From [https://visual.ly?utm_source=content-embed&utm_medium=embed Visually]


[https://www.fastcodesign.com/1671735/infographic-the-intricate-anatomy-of-ux-design Infographic: The Intricate Anatomy of UX Design] by Mark Wilson covers Dan Saffer's diagram in a lot more detail.
[https://www.fastcodesign.com/1671735/infographic-the-intricate-anatomy-of-ux-design Infographic: The Intricate Anatomy of UX Design] by [[Mark Wilson]] covers [[Dan Saffer]]'s diagram in a lot more detail.


Additional roles that have developed since then:
===Role details===
* [[Information Architecture]]
* [[User Research]]
* [[Visual Design]]
* [[Information Design]]
* [[Design Ops]] - the folks who help the design teams operate at full efficiency
* [[Design Ops]] - the folks who help the design teams operate at full efficiency


==Return on Investment==
==Return on Investment==


* [http://blog.invisionapp.com/reasons-to-invest-in-ux-design/ 4 Reasons to Invest In UX Design] by Rosie Allabarton on Invision's blog.
* [http://blog.invisionapp.com/reasons-to-invest-in-ux-design/ 4 Reasons to Invest In UX Design] by [[Rosie Allabarton]] on [[Invision's blog]].
** You'll spend less on web development.
** You'll spend less on web development.
** You'll increase sales.
** You'll increase sales.
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** You'll build customer loyalty and increase word-of-mouth referrals.
** You'll build customer loyalty and increase word-of-mouth referrals.
* [http://info.careerfoundry.com/ux-design/roi-of-ux-design-report The Trillion Dollar UX Problem: A Comprehensive Guide to the ROI of UX] - a report that one has to sign up to get.
* [http://info.careerfoundry.com/ux-design/roi-of-ux-design-report The Trillion Dollar UX Problem: A Comprehensive Guide to the ROI of UX] - a report that one has to sign up to get.
* [http://blog.invisionapp.com/statistics-on-user-experience/ 13 Impressive Statistics on User Experience| by Jozef Toth on Invision's blog includes a few facts about ROI.
* [http://blog.invisionapp.com/statistics-on-user-experience/ 13 Impressive Statistics on User Experience] by [[Jozef Toth]] on [[Invision's blog]] includes a few facts about ROI.
* [https://momentumdesignlab.com/cost-of-bad-ux-post/ The Cost of Bad UX] by Henry Swasey at Momentum also explains why a quality experience is worth investing in
* [https://momentumdesignlab.com/cost-of-bad-ux-post/ The Cost of Bad UX] by [[Henry Swasey]] at [[Momentum]] also explains why a quality experience is worth investing in
* [https://blog.prototypr.io/this-is-what-you-need-to-know-about-user-experience-that-pays-off-bc7cdabb8a0 This is What You Need to Know About User Experience That Pays Off] by Laurel Natale explains the value of UX for the Director of Getting It Done (aka the person who can decide whether UX is useful or not in your org).  
* [https://blog.prototypr.io/this-is-what-you-need-to-know-about-user-experience-that-pays-off-bc7cdabb8a0 This is What You Need to Know About User Experience That Pays Off] by [[Laurel Natale]] explains the value of UX for the Director of Getting It Done (aka the person who can decide whether UX is useful or not in your org).  


==Additional Resources==
==Additional Resources==


* [https://medium.com/the-design-innovator/iteration-is-not-design-668695445f76?_hsenc=p2ANqtz-_7w3-AR8-9ft7RHN6ynu5-fj_niCT2vTYkz14NXYTJmgqYRpeD-vfrUGWcGJh4CTJnaIK1bA2_LWW_BCspTnQU0baLjQ&_hsmi=48118562#.rrcf2tlwf Iteration is not design] by Todd Olson- a critique on mistaking the act of iterating during design for the act of designing, concentrating particularly on Google.
* [https://medium.com/the-design-innovator/iteration-is-not-design-668695445f76?_hsenc=p2ANqtz-_7w3-AR8-9ft7RHN6ynu5-fj_niCT2vTYkz14NXYTJmgqYRpeD-vfrUGWcGJh4CTJnaIK1bA2_LWW_BCspTnQU0baLjQ&_hsmi=48118562#.rrcf2tlwf Iteration is not design] by [[Todd Olson]] - a critique on mistaking the act of iterating during design for the act of designing, concentrating particularly on Google.
* [https://www.webdesignerdepot.com/2009/09/the-difference-between-art-and-design/ The difference between art and design] by John O'Nolan at Webdesigner Depot offers some opinions on what sets design apart from art.
* [https://www.webdesignerdepot.com/2009/09/the-difference-between-art-and-design/ The difference between art and design] by [[John O'Nolan]] at [[Webdesigner Depot]] offers some opinions on what sets design apart from art.
* [https://gallery.mailchimp.com/d1de51f5d39f754e663a8bf41/files/921a5ca0-f536-4ddc-8d59-3954949d4109/2017_UX_Industry_Report.pdf The 2017 UX Research Report] by Loop11 surveyed 700 members of the UX Design community and breaks down the state of the industry.
* [https://gallery.mailchimp.com/d1de51f5d39f754e663a8bf41/files/921a5ca0-f536-4ddc-8d59-3954949d4109/2017_UX_Industry_Report.pdf The 2017 UX Research Report] by [[Loop11]] surveyed 700 members of the UX Design community and breaks down the state of the industry.
* [https://blog.prototypr.io/an-overview-of-ux-a05ed4649c75 An Overview of UX, which is really about eating cake] by Laurel Natale at Prototypr provides a high-level overview of the difference between UI and UX using cake.
* [https://blog.prototypr.io/an-overview-of-ux-a05ed4649c75 An Overview of UX, which is really about eating cake] by [[Laurel Natale]] at [[Prototypr]] provides a high-level overview of the difference between UI and UX using cake.
* [https://the-pastry-box-project.net/jeffrey-zeldman/2015-April-27 Creative is not a dirty word] by Jeffrey Zeldman on The Pastry Box
* [https://the-pastry-box-project.net/jeffrey-zeldman/2015-April-27 Creative is not a dirty word] by [[Jeffrey Zeldman]] on [[The Pastry Box]]

Latest revision as of 20:41, 18 June 2020

What is UX Design?

UX is like the Articles of Confederacy version of the US. Not well federated, and everything wants to be one foot in and one foot out.~Dylan Wilbanks

User Experience Design is a discipline of disciplines, which at the highest level describes any design done to a product or experience with the focus being on the user's experience. Contrast against Client Experience Design where the goal is to please the person paying for it, User Experience Design is the practice of designing with both the end user's goals and the business goals, so that appropriate trade-offs can be made to ensure that the end user gets the best experience possible while business goals are still achieved.

UX is not:

  • Front-end web design
  • A fine arts discipline
  • Graphic design
  • User Interface

Lawrence Zheng in his post Designing UX for the Non-UX Person outlines more detail about User Experience.

Roles

The best way to describe roles in User Experience Design is this diagram based on Dan Saffer's work as visualized by envis precisely. Disciplines UX.jpg

From Visually

Infographic: The Intricate Anatomy of UX Design by Mark Wilson covers Dan Saffer's diagram in a lot more detail.

Role details

Return on Investment

Additional Resources

Subcategories

This category has the following 4 subcategories, out of 4 total.

Pages in category "User Experience Design (UX)"

The following 4 pages are in this category, out of 4 total.

Media in category "User Experience Design (UX)"

This category contains only the following file.