Difference between revisions of "Category:Design Ethics"

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* A page from Squirrel Girl, Issue 17, is what i most frequently point to when I'm asked what ethics for Designers looks like.  It looks like ethics for Engineers.  
* A page from Squirrel Girl, Issue 17, is what i most frequently point to when I'm asked what ethics for Designers looks like.  It looks like ethics for Engineers.  


[[File: Squirrel-girl-issue-17.jpeg | right | thumb | 100px | alt="Refer to caption" | Click through for readable version]]
[[File: Squirrel-girl-issue-17.jpeg | left | thumb | 200px | alt="Refer to caption" | Click through for readable version]]

Revision as of 18:34, 9 April 2019

Ethics is a big topic. It should be. The decisions we make as designers affect everything about the product.

Right now this article is a dumping ground.

Our responsibilities

  • A three part plan to save the world by Erica Hall argues that "a good experience" isn't necessarily good; not for the user, not for the business, and not Good as in ethical or right. She proposes a method of value-centered design, which would put the values we want to foster for the user and the organization (and the overall world). To do that, she advocates for combining the customer journey map with a business journey map, and a journey map of how the product affects the overall world. This will show where things are of value and to whom. From there, it's easier to find the gaps, discuss the gaps, and improve them.
  • A page from Squirrel Girl, Issue 17, is what i most frequently point to when I'm asked what ethics for Designers looks like. It looks like ethics for Engineers.
"Refer to caption"
Click through for readable version

Media in category "Design Ethics"

This category contains only the following file.