Difference between revisions of "Category:Design"

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''See [[:Category: Copywriting]] for nonfiction/web/UX writing''
''See [[:Category: Copywriting]] for nonfiction/web/UX writing''


===Content Management Systems===
[:Category:Content Strategy] contains an accumulation of content strategy related tools.
* [https://alistapart.com/article/battle-for-the-body-field/ The Battle for the Body Field] by Jeff Eaton on A List Apart
* [https://storyneedle.com/rich-narrative-possible-structured-content/ Is Rich Narrative Possible from Structured Content?] by Michael Andrews
 
===Content Quality / Content Testing===
* [https://userresearch.blog.gov.uk/2014/09/02/a-simple-technique-for-evaluating-content/ A Simple Technique for Evaluating Content] by Pete Gale at Gov.UK
 
=== Conducting a Content Audit ===
* [https://www.content-insight.com/blogsearch/categories/Content_Audit_Tips/ Content Audit Tips] by Content Insight
* [https://www.content-insight.com/blogsearch/categories/Content_Inventory/ Conducting a Content Inventory] by Content Insight
 
===Form content===
''also known as "should you even ask that?"''
* [https://medium.com/@debre/please-ditch-your-sites-silly-title-dropdown-bd76810d454 Please ditch your site's silly title dropdown] by Debré Barrett
 
===Link Rot===
* [https://alistapart.com/blog/post/protecting-against-link-rot-while-embracing-the-future/ Protecting against link rot while embracing the future] by Tim Murtaugh on A List Apart
* [https://the-pastry-box-project.net/robert-mills/2015-september-15 Hitting the Content Ceiling] by Robert Bills on The Pastry Box Project
 
===Social Media content===
* [https://buffer.com/library/optimal-length-social-media Infographic: The Optimal Length for Every Social Media Update and More] by Kevan Lee


==Copywriting==
==Copywriting==

Revision as of 19:25, 1 December 2019

I'm a UX Designer, so these are my UX Designer tools. (Also, there may be good things in Category: Behavior you want to read.)

User Experience Design

Accessibility

Animation

Artificial Intelligence and Machine Learning

  • Specification gaming examples in AI by Victoria Krakovna links to a master list of times artificial intelligence and/or machine learning went horribly wrong, generally in the field of games.

Branding

Color

See Tools and Colorblindness for more information on color.

Category:Color

Conferences

  • Confs.tech is a full list of conferences in the tech industry.

Content Strategy

See Category: Writing for fiction-writing-specific tools. See Category: Copywriting for nonfiction/web/UX writing

[:Category:Content Strategy] contains an accumulation of content strategy related tools.

Copywriting

Plain Language

Data Visualization

Design Containers and Components

Page Frameworks and Layouts

See the Layouts section of Cascading Style Sheets

Navigation

Form fields

Search

Tables

Design Systems

Examples

Design Visioning activities

Freelancing/Consulting

  • The Pause Clause by NGenWorks discusses an entry in their contracts that essentially says if the client is more than 10 days late with a deliverable, the project goes on hold until the client responds.

Gender issues in Design

HTML, CSS, and JavaScript

Iconography and Imagery

Recruiting

Sound Design

  • A comforting lie tells the story of the background hiss you hear on digital phones, even though they don't produce the hiss.

Tools

Typography

User Behavior

User Research

Visual Hierarchy

  • Proper UI Hierarchy on accssible discusses how flat interfaces damage visual hierarchy and provides some example CSS for correcting them