Difference between revisions of "Category:Design"
Line 53: | Line 53: | ||
''See the Layouts section of [[:Category:Cascading_Style_Sheets | Cascading Style Sheets]]'' | ''See the Layouts section of [[:Category:Cascading_Style_Sheets | Cascading Style Sheets]]'' | ||
* [https://uxdesign.cc/how-white-space-killed-an-enterprise-app-and-why-data-density-matters-b3afad6a5f2a How white space killed an enterprise app (and why data density matters)] by Christie Lenneville and Patrick Deuley | * [https://uxdesign.cc/how-white-space-killed-an-enterprise-app-and-why-data-density-matters-b3afad6a5f2a How white space killed an enterprise app (and why data density matters)] by Christie Lenneville and Patrick Deuley | ||
* [https://www.smashingmagazine.com/2017/12/building-better-ui-designs-layout-grids/ Building better UI Design with Layout Grids] by Nick Babich on Smashing Magazine covers the basics of grids, their history, and grid theory for page layouts. | |||
* [https://aerolab.co/blog/flexbox-grids/ Flexbox and Grids, your layout's best friends] by Eva Ferreria at Aerolab describes using Flexbox and Grid in concert with each other for better page layouts. | |||
===Navigation=== | ===Navigation=== |
Revision as of 12:23, 1 June 2020
I'm a UX Designer, so these are my UX Designer tools. (Also, there may be good things in Category: Behavior you want to read.)
User Experience Design
- Category: User Experience Design (UX) explains the definition and purpose of UX and the roles that fit into it
- Category: Design Principles explains the basic heuristics that shape design from a cognitive and gestalt point of view
- Category: Design Ethics explains how we can use the two above to not fuck up the world more than it already is and maybe even make it better
- Category: Work Ethics explains how we can be good healthy employees, managers, and independent workers
- An Interview with Andy Budd at Intercom, also known as the first place I saw the Minimum Viable Pizza.
Accessibility
Animation
- The ultimate guide to proper use of animation in UX by Taras Skytskyi aggregates a number of Design Principles regarding animation into one place.
- Building the Pencil Page by Jonnie Hallman explains what his thinking was and how he built Paper53's page on Pencil.
Artificial Intelligence and Machine Learning
- Specification gaming examples in AI by Victoria Krakovna links to a master list of times artificial intelligence and/or machine learning went horribly wrong, generally in the field of games.
Branding
- The Three Hour Brand Sprint by GV Library (Google Ventures)
Color
See Tools and Colorblindness for more information on color.
Conferences
- Confs.tech is a full list of conferences in the tech industry.
Content Strategy
See Category: Writing for fiction-writing-specific tools. See Category: Copywriting for nonfiction/web/UX writing
Category: Content Strategy contains an accumulation of content strategy related tools and lessons.
Copywriting
See Category: Writing for fiction-writing-specific tools. See Category: Content Strategy for content and publication strategies for the web
Category: Copywriting contains an accumulation of copywriting related tools and lessons.
Data Visualization
- A Quick Guide to Spotting Graphics that Lie by National Geographic
- XKCD 1138: Heatmap points out you can lie with maps too.
- Duarte's Diagrammer library contains thousands of diagrams for Powerpoint (and inspiration for everything else).
- How to Make a Dashboard That Doesn't Suck by Dylan Wilbanks explains the mindset behind most dashboards at most organizations and how you can make one that's useful.
Design Containers and Components
Page Frameworks and Layouts
See the Layouts section of Cascading Style Sheets
- How white space killed an enterprise app (and why data density matters) by Christie Lenneville and Patrick Deuley
- Building better UI Design with Layout Grids by Nick Babich on Smashing Magazine covers the basics of grids, their history, and grid theory for page layouts.
- Flexbox and Grids, your layout's best friends by Eva Ferreria at Aerolab describes using Flexbox and Grid in concert with each other for better page layouts.
- Accordions
- Buttons
- Carousels
- Clean (Human-Readable) URLs
- Dialogs
- Hamburger Menus
- Mystery Meat navigation on Wikipedia
- Tabs
Form fields
Search
Tables
Design Systems
- Morningstar's design system
- Front-End Style Guides by Anna Debenham
- Team Models for Scaling a Design System by Nathan Curtis
- The Salesforce Team Model for Scaling a Design System by Jina Bolton
Examples
Design Visioning activities
- Product Vision by Joel Spolsky
- Make the Commercial First by Steve Turbek
Freelancing/Consulting
- The Pause Clause by NGenWorks discusses an entry in their contracts that essentially says if the client is more than 10 days late with a deliverable, the project goes on hold until the client responds.
Gender issues in Design
- Dear Conference Organizers: You're Doing Chairs Wrong by Rose Eveleth at Motherboard discusses how not-thinking about femme-presenting speakers and conference presenters can cause major frustrations around skirts and microphones.
- The Unbearable Pinkness of Bleeding on Metafilter
HTML, CSS, and JavaScript
Iconography and Imagery
Recruiting
Sound Design
- A comforting lie tells the story of the background hiss you hear on digital phones, even though they don't produce the hiss.
Tools
- Tools
- Design Strategy
- Wordpress - Wordpress-specific tools for web work
Typography
User Behavior
User Research
Visual Hierarchy
- Proper UI Hierarchy on accssible discusses how flat interfaces damage visual hierarchy and provides some example CSS for correcting them
Subcategories
This category has the following 15 subcategories, out of 15 total.
Pages in category "Design"
The following 25 pages are in this category, out of 25 total.